Wells are important places in dungeons—a well might be the only readily accessible source of drinking water in the entire place. Given most dungeon denizens require water those controlling a well can become wealthy and powerful charging others for the water they draw. Thus, a well can also be a source of much conflict between the dungeon’s denizens as they all seek to gain control of such an important resource.
A free GM’s Resource for any fantasy roleplaying game.
Read More
Successful thieves need a fence—someone willing to buy and sell their ill-gotten gains. Like their customers, such folk must keep their true business secret, and thus, they often openly practise some other legitimate trade.
A free GM’s Resource for any fantasy roleplaying game.