GM's Miscellany: Wilderness Dressing (System Neutral)
GM's Miscellany: Wilderness Dressing (System Neutral)
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Tired of glossing over your characters’ overland journey (except for the inevitable, violent random encounters)?
Want to easily add minor features and events of interest to their journeys?
Want to make their journeys seem more “real”?
GM's Miscellany: Wilderness Dressing presents loads of great features to add to the wilderness areas and journeys in your campaign. Designed for use during preparation or actual play, this supplement is an invaluable addition to your GM's toolbox!
GM's Miscellany: Wilderness Dressing presents the material originally appearing in:
Wilderness Dressing: Badlands
Wilderness Dressing: Bandits
Wilderness Dressing: Castles
Wilderness Dressing: Caves & Caverns
Wilderness Dressing: Deserts
Wilderness Dressing: Extreme Weather
Wilderness Dressing: Hills
Wilderness Dressing: Isles & Islands
Wilderness Dressing: Jungles
Wilderness Dressing: Ruins
Wilderness Dressing: Moorland
Wilderness Dressing: Mountains
Wilderness Dressing: Ocean Voyages
Wilderness Dressing: Plains
Wilderness Dressing: Primal Forest
Wilderness Dressing: Savannah
Wilderness Dressing: Snow & Ice
Wilderness Dressing: Steppes
Wilderness Dressing: Swamps
Wilderness Dressing: Travellers
Wilderness Dressing: Tundra
Wilderness Dressing: Woodlands
Wilderness Dressing: Underwater
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Format & Delivery
This is a digital product. Once you’ve checked out, you will receive a download link for your purchase.
This book is a Dual Format PDF. You’ll find two versions in the zip file: one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad. The two versions are identical except the screen version has been compressed so it renders quicker on screen.