Many secrets and dangers lurk in the world’s noisome, fetid swamps. Sunken civilisations, primitive lizard folk tribes and more all await adventurers brave enough to dare the sucking mire.
A free GM’s Resource for any fantasy roleplaying game.
Read More
Successful thieves need a fence—someone willing to buy and sell their ill-gotten gains. Like their customers, such folk must keep their true business secret, and thus, they often openly practise some other legitimate trade.
A free GM’s Resource for any fantasy roleplaying game.