Pixie glades are magical, otherworldly places where the tiny elf-like creatures cavort and hold court. Pixie glades are idyllic examples of ancient, primal woodland.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreWelcome to the Raging Swan Press blog. Herein you’ll find resource and advice articles to make your game better. From time to time, we’ll also post exciting Raging Swan Press news!
Check out our recent posts, many of which include free downloads, or visit the Archive to browse all our blog posts.
Merchants, traders, artisans, and some ordinary folk, need somewhere to store their bulky goods. Some own their own warehouses, while others hire the requisite space on a temporary basis.
A free GM’s Resource for any fantasy roleplaying game.
Houses of worship and quiet contemplation stand in or near many settlements. Within, the occupants seek spiritual enlightenment in the service of their patron.
A free GM’s Resource for any fantasy roleplaying game.
Normally places for the poor or the penny-wise, boarding houses offer lodgings and food; most such places offer only the barest of essentials to their guests.
A free GM’s Resource for any fantasy roleplaying game.
Far below the sunlit surface lie places and things undreamt of by decent commonfolk. Some such things have never seen the light of day, while others have escaped into the Underlands to escape the hated sun.
A free GM’s Resource for any fantasy roleplaying game.
It’s no secret that at Raging Swan Press, we are big fans of dressed dungeons. A dressed dungeon feels more real than an undressed dungeon. A dressed dungeon engages your players’ imaginations, promotes creative play and helps them immerse themselves in the adventure.
It’s always the perfect time to game, and we hope you can find something below that will help you have more fun with your friends!
Small roadside shrines appear in many towns and cities. They venerate important saints, local deities, or gods without a formal church in the area and are often tended by a small group of dedicated lay worshippers.
A free GM’s Resource for any fantasy roleplaying game.
Pixie glades are magical, otherworldly places where the tiny elf-like creatures cavort and hold court. Pixie glades are idyllic examples of ancient, primal woodland.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThe mighty and ancient treants are the forest's guardians and the shepherd of its trees. Longer-lived than even the elves, treants rarely seek out short-lived folk.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreArrogant to the core blue dragons lair in ancient temples and dedicate them to the worship of themselves.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreDeserts are far from bland locales comprising nothing but sand dunes, the occasional cactus and unending sun. Gnoll tribes, ferocious blue dragons and ancient ruins all lurk in the interior ready for brave adventurers to discover them.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreRuined castles dot the landscape of every campaign.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreOne of the quintessential locales for adventurers to rest between adventures, a fort on the borderlands is a safe haven offering many of civilisation’s beguiling comforts. Here adventurers can rest and recuperate between expeditions into the wilderness.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreAncient ruins, lost mines and strange burial sites often lurk in the hilly wilderness areas bordering civilised lands. Adventure lies in such places.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThese fierce winged predators patrol vast areas in search of fresh meat. They prefer dismal lairs—typically underground or in caves—in warm places. They eat virtually anything but prefer human flesh.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreInheritors of an ancient curse, lamias lurk in the desert's ruined and decayed forsaken places. Hate fills these fast and powerful predators. They work toward the destruction of good-aligned shrines and temples. Many lamias have mystical powers.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreAlong with their extreme strength, iron constitution and low intelligence, the primary difference between trolls and more civilised humanoids is their fearless attitude to combat; furiously attacking any sizeable living creature they trust to their regenerative abilities to see them through any battle.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreHome to myths and legends, the ancient, primal forests of the world hold many strange sites, otherworldly civilisations and overgrown ruins. Such places are ripe for adventure.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreOwlbears are a staple of low-level adventures. There is little as frightening for neophyte adventurers than facing down this mad mixture of bear and owl.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreA mining town is a busy place full of sights and sounds both mundane and exciting. Here can be experienced the harsh reality of a borderland town.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreScions of the night, vampires live among the prey they feed on; the presence of a vampire often causes chaos and panic. A vampire’s lair is not for the weak-hearted.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreSometimes the thief finds the trap, picks the lock or fits the hidden treasure. Sometimes they fail, and when they do it is fun to describe the failure; “You find nothing” is a pretty boring result.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreA port town is a busy place full of sights and sounds both exotic and mundane. Here can be sampled the delights of many different lands.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreOgres are generally stupid and brutish creatures. When encountered in their lairs, ogres react violently to the intrusion.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreHidden in plain sight amongst the houses and shops of local neighbourhoods, cultists worship ancient beings and profane gods. Hidden cellars and secret rooms are the locales for their foul dens of worship and sacrifice.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThe crooked alleyways and seedy taverns of the slums are frequent destinations for urban adventurers.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThe ghoul is a creature of nightmare. From the packs of mindless, carrion-eating undead to the ancient civilisations deep underground, screaming adulation to their sheep-headed god Orcus, all ghouls have one thing in common: an eternal, gnawing hunger that no amount of flesh can sate.
A free GM’s Resource for any fantasy roleplaying game.
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Successful thieves need a fence—someone willing to buy and sell their ill-gotten gains. Like their customers, such folk must keep their true business secret, and thus, they often openly practise some other legitimate trade.
A free GM’s Resource for any fantasy roleplaying game.