Extreme weather—particularly storms—has the potential to wreak havoc on a travelling band of brave adventurers.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreWelcome to the Raging Swan Press blog. Herein you’ll find resource and advice articles to make your game better. From time to time, we’ll also post exciting Raging Swan Press news!
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Extreme weather—particularly storms—has the potential to wreak havoc on a travelling band of brave adventurers.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreMalevolent beings that feed on their victims’ fear and despair, will-o’-wisps dwell in the lonely, dismal places of the world. Deserted places—bogs, fens, marshes, catacombs and battlefields—are their domain.
A free GM’s Resource for any fantasy roleplaying game.
Read MorePurple worms—voracious predators—burrow beneath the ground in a near-constant search for food. These huge worms are notorious for consuming prey—sometimes entire adventuring parties—whole.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreAn isolated place, perched upon an inhospitable coast at the head of a muddy coastal path, Coldwater is not an easy, or pleasant, place to visit.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThings are quieter at Raging Swan Press in October. After an exceptionally busy September, which saw the release of the Dread Thingonomicon, we are moving back to a more normal schedule.
Read MoreSlaver compounds are horrible places; to those imprisoned within, they are literally hell on earth. Here sentient beings are bought and sold like any other good.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreToday, the Dread Thingonomicon, Raging Swan Press’s biggest ever tome, has gone on general release.
Read MoreThe reclusive lizardfolk of the swamps and marshes live their quiet lives far away from humanity. Lizardfolk are averse to intruders and untrusting of strangers; many wanderers have found themselves served up as the tribe's main meal.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreStanding on the fringes of the vast and noisome Salt Mire, Thornhill is a miserable, hard place.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThought of as nothing but pests and scavengers by commoners and adventurers alike, kobolds are cunning masters of ambush and stealth. Intricate traps fill their warrens to welcome foolish intruders daring to invade the kobolds' home.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThe cruel and depraved derro scour the Ebon Realms for slaves to experiment on or victims to participate in their insane plans. Many travellers realise too late these small, weak-looking creatures should not be underestimated.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreUndead spellcasters of superlative power, lichs dwell in extensive subterranean labyrinths. As peerless necromancers, they have cheated death through the completion of a lengthy, difficult and blasphemous ritual.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreCreatures of evil, darkness and death, wraiths dwell in the dark and gloomy places of the world. They fear and are helpless in sunlight.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreSeptember is a big—nay a huge—month for Raging Swan Press. Not only have we got a new 5e adventure for you, Forbidden Isle of the Nightstalkers, but we’ll also release the Dread Thingonomicon. This is our largest and most impressive book to date. I think it will blow your socks off!
Read MoreA wrecked ship can make an interesting and memorable adventure site.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThe maps and handouts for Forbidden Isle of the Nightstalkers are now available for free download from the Raging Swan Press store.
Read MoreThe small Braalite cult centred on the Crooked House comprises the Ilmarinen family and several of their servants.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreMasters of supply and demand smugglers carry anything their customers want (and will pay for), regardless of the law. More cunning than most, smugglers protect their holdings with threats, misdirection and traps.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreA ship is an excellent place to build verisimilitude into a campaign world. Essentially, the characters are a captive audience, and the ship can become a detailed backdrop to roleplaying encounters and more.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThis cunningly designed deathtrap hides the forgotten treasures and legends of a fallen people.
A 5e, OSR and Pathfinder 1 adventure for 3rd-level characters
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