Shadowland of Ashlar | Screaming Death Stone | Cave of the Dead | More
Read MoreTo be a successful GM, your adventures and settings must connect deeply with your players.
Read MoreAt Raging Swan Press, we love Markdown so much that we’ve started offering some of our supplements in Markdown formats alongside our traditional PDFs.
Read MoreVilimzair Aralivar, Sparkwell Farm, the Grey Angel and More
Read MoreThe Riven Keep, Grim Lands, Kal Voren and More
Read MoreThe Everwyrm, the Reviled One, the White Dwarf Tavern and More
Read MoreStanding near the mouth of the Tanu River, Pebble Mill is a miracle of Abarinite engineering. The mill—powered by the Tanu’s tidal bore—gives this small hamlet its name (and purpose) and is the inhabitant’s main source of employment.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThe Picaroon Peninsula, Dismal Sea, Bloodstained Prince and More
Read MoreSet sail for adventure on the Picaroon Peninsula! Stretching from the isolated pirate stronghold of Deksport in the west with its three violent, feuding rulers, to the mysterious Forest of Gray Spires in the east, the Picaroon Peninsula is home to ruthless buccaneers, cannibal cults, crumbling tree-choked ruins and pirate curses.
Read MoreThe Baleful Wanderer, Blood Moon, Well House, Tavern Cinderspire and Bibeldoop
Read MoreCenturies ago, another settlement stood where Dulwich now stands. Much of the area's ancient history has been forgotten—lost to time and memory. However, some buried or lost fragments of the past yet remain…
A free GM’s Resource for any fantasy roleplaying game.
Read MoreEveryone—even the powerful—has enemies, and the Nameless Mage was no exception…
A free GM’s Resource for any fantasy roleplaying game.
Read MoreWe storm into February with a small flock of new resources for your gaming pleasure along with some new pages for our website.
Read MoreFamed inn popular with adventurers and their hangers-on
Read MoreThe Duchy of Ashlar is small and constrained. Always, the forces of evil and shadow press inwards upon its borders. If it were not for a stout few, death and darkness would have long ago overwhelmed the land. Dunstone was once Ashlar's northern bulwark. Now…
Read MoreIt’s 2025. A whole new year of gaming beckons!
Read MoreSuccessful thieves need a fence—someone willing to buy and sell their ill-gotten gains. Like their customers, such folk must keep their true business secret, and thus, they often openly practise some other legitimate trade.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreMerchants, traders, artisans, and some ordinary folk, need somewhere to store their bulky goods. Some own their own warehouses, while others hire the requisite space on a temporary basis.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreWe’ve looked into it. Christmas is coming.
Read MoreHouses of worship and quiet contemplation stand in or near many settlements. Within, the occupants seek spiritual enlightenment in the service of their patron.
A free GM’s Resource for any fantasy roleplaying game.
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