Buried deep in the snow and ice a white dragon’s frigid lair is a terrifying locale.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreWelcome to the Raging Swan Press blog. Herein you’ll find resource and advice articles to make your game better. From time to time, we’ll also post exciting Raging Swan Press news!
Check out our recent posts, many of which include free downloads, or visit the Archive to browse all our blog posts.
It’s always the perfect time to game, and we hope you can find something below that will help you have more fun with your friends!
Small roadside shrines appear in many towns and cities. They venerate important saints, local deities, or gods without a formal church in the area and are often tended by a small group of dedicated lay worshippers.
A free GM’s Resource for any fantasy roleplaying game.
One or more stables can be found in any settlement of note—and many of those without note.
A free GM’s Resource for any fantasy roleplaying game.
At Raging Swan Press, we believe that games set in a richly detailed, immersive world are better than games that are not. It should come as no surprise that we are huge fans of dungeon dressing, but what exactly is dungeon dressing, and why do we keep going on about it?
With Citadel on the Wilderlands now out in the world, our attention turns to the Late 2024 edition of Shadowed Keep on the Borderlands and the Player's Guide to Citadel on the Wilderlands!
Citadel on the Wilderlands is a flavour-rich 5e mini-campaign setting designed for low-level characters intent on wilderness exploration and dungeon delving. Designed to be easy to prepare and easy to run, Citadel on the Wilderlands is perfect for GMs who don’t have unending time to prep for the next session.
Citadel on the Wilderlands is a flavour-rich 5e mini-campaign setting designed for low-level characters intent on wilderness exploration and dungeon delving. Designed to be easy to prepare and easy to run, Citadel on the Wilderlands is perfect for GMs who don’t have unending time to prep for the next session.
Citadel on the Wilderlands is a flavour-rich 5e mini-campaign setting designed for low-level characters intent on wilderness exploration and dungeon delving. Designed to be easy to prepare and easy to run, Citadel on the Wilderlands is perfect for GMs who don’t have unending time to prep for the next session.
Buried deep in the snow and ice a white dragon’s frigid lair is a terrifying locale.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreDwelling in the seemingly eternal glaciers of the far north and south and in snowy mountain ranges, frost giants work the ice itself into magnificent castles and fortifications to better suit their frozen hearts.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreImmensely strong burrowing predators, bulettes—or land sharks as they are sometimes called—live only to feed. They fear nothing and treat everything moving as food. Bulettes range over a wide area and are always on the move.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreStirges hunt warm-blooded creatures, swooping down to use their long proboscis to drain their prey’s blood. Once sated and bloated with their prey’s blood, they fly away to digest their meal.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreVicious, warlike and mercenary hobgoblins set up their military-style camps almost anywhere. The camps are not just their home but also the springboard for their campaigns.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreWild and feral orcs take over caves with little care for secrecy or subtlety. Proudly displaying their battle trophies, they taint the area with their awful, savage presence.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThe haunted manor house is a classic adventure locale. Every town and city—and many villages—has such a locale: an old, ill-favoured house lurking amid the myths, rumours and legends of the locality.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreSavage, bestial creatures of rage and violence—minotaurs are terrifying enemies. Often solitary beasts haunting labyrinthine dungeons, or similar locales, they delight in hunting and terrorising their prey.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreWhether lurking unseen in the urban jungle, stalking the wilderness or lurking in ancient ruins, medusa are a terror to any that behold their stony gaze. Worshipped with adoration by some, their cunning makes them terrifying enemies.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreMummies, from loyal guardians entombed with their masters to power-hungry priest-kings vying for the return of their earthly powers, strike fear into their enemies’ hearts. Many ancient societies inter their dead in this respectful way in the belief that someday they’ll rise again.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreCurio shops. Flea markets. Pawnbrokers. Adventurers normally find treasure deep in a dungeon guarded by terrible monsters. Sometimes, though, the characters find treasure where they least expect it—and sometimes, it hardly costs them anything at all!
A free GM’s Resource for any fantasy roleplaying game.
Read MoreExtreme weather—particularly storms—has the potential to wreak havoc on a travelling band of brave adventurers.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreMalevolent beings that feed on their victims’ fear and despair, will-o’-wisps dwell in the lonely, dismal places of the world. Deserted places—bogs, fens, marshes, catacombs and battlefields—are their domain.
A free GM’s Resource for any fantasy roleplaying game.
Read MorePurple worms—voracious predators—burrow beneath the ground in a near-constant search for food. These huge worms are notorious for consuming prey—sometimes entire adventuring parties—whole.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreAn isolated place, perched upon an inhospitable coast at the head of a muddy coastal path, Coldwater is not an easy, or pleasant, place to visit.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreSlaver compounds are horrible places; to those imprisoned within, they are literally hell on earth. Here sentient beings are bought and sold like any other good.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThe reclusive lizardfolk of the swamps and marshes live their quiet lives far away from humanity. Lizardfolk are averse to intruders and untrusting of strangers; many wanderers have found themselves served up as the tribe's main meal.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreStanding on the fringes of the vast and noisome Salt Mire, Thornhill is a miserable, hard place.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThought of as nothing but pests and scavengers by commoners and adventurers alike, kobolds are cunning masters of ambush and stealth. Intricate traps fill their warrens to welcome foolish intruders daring to invade the kobolds' home.
A free GM’s Resource for any fantasy roleplaying game.
Read MoreThe cruel and depraved derro scour the Ebon Realms for slaves to experiment on or victims to participate in their insane plans. Many travellers realise too late these small, weak-looking creatures should not be underestimated.
A free GM’s Resource for any fantasy roleplaying game.
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It’s no secret that at Raging Swan Press, we are big fans of dressed dungeons. A dressed dungeon feels more real than an undressed dungeon. A dressed dungeon engages your players’ imaginations, promotes creative play and helps them immerse themselves in the adventure.